Rebuilding a multi-branch point-of-sale platform around the people who actually use it at the counter.
Bluestat is a point-of-sale system used daily by business owners and frontline staff — people with very different levels of technical confidence, all moving fast on a busy counter.
Over time the product had grown complex enough that everyday tasks generated a stream of support tickets, onboarding dragged on, and the team leaned on customer support to keep stores running. My goal was to make the system something users could operate confidently on their own.
From issues users reported through the LINE Official Account, four sources of friction kept surfacing.
Working from what users reported and how they actually moved through the system, I grouped the recurring issues into a few clear usability themes — each pointing to a specific moment where the interface was working against the user.
Make core flows simple enough for users to finish on their own — no support needed.
Most POS tools assume you already know the system.
We flipped that — the product teaches as you use it.
Guidance appears right where the task happens — no manual, no training needed.
Every section stays visible in a persistent sidebar — nothing hides behind a menu.
Every action can be reviewed or undone — one wrong tap never ruins a sale.
The changes that did the most to speed up the counter — and the reasoning behind each.
Design decision — Replaced the hamburger menu with a persistent sidebar navigation to surface primary actions.
Reasoning — Making key options visible reduces search effort and cognitive load, aligning with Hick's Law, and enables faster access to frequently used features.
Design decision — Moved payment options into a sliding sidebar panel to prioritize the amount input and primary action.
Reasoning — This improves visual hierarchy and accessibility to the main action, supporting Fitts's Law, while reducing decision complexity in line with Hick's Law.
The setup journey that used to stall waiting on support — rebuilt as a guided, self-service path from first launch to a working till.
An FC Iconic type scale, a clean cyan palette with a warm accent, and a reusable component set that kept every screen consistent.
Color · brand & neutrals
Type scale · FC Iconic · 1.25
Tap through the key screens of the redesigned product.
A product grid with a persistent sidebar and a sliding payment panel that keeps the amount input and primary action front and centre, even during a rush.
Looking back, what held up — and what I'd approach differently next time.
Grounding the redesign in real user reports kept the team focused on friction that actually cost merchants time, rather than features we assumed they wanted.
I'd run lightweight usability sessions earlier — on wireframes — instead of validating mostly at the end. Catching the navigation confusion sooner would have saved a full design iteration.